While creating iterations of my design, I found that the form could become too distorted and not truely representative of the original. Because of this I have slightly adjusted my codes so that the real form still comes through in the iterations.
Monday, 30 July 2012
Thursday, 26 July 2012
Monday, 23 July 2012
Coding 2
Simple trial shape Basic form
These images show the progress I made in today's tutorial
These images mark different stages within the iteration process
For my form, I will use similar processes to achieve iterations that are derived from the original form.
Thursday, 19 July 2012
Coding 2
Simple shape
Today's tutorial covered using simple coding to create a basic shape. The logic involved was interesting to look at and I felt that it was quite straight forward. Within this coding I found it important to keep the set out clean and simple as to follow it easily.
Coding 1
Reflection on tutorial:
I found the task of describing how to draw a specific object interesting in regards to how a computer would read a code. I think that this exercise demonstrated the logic involved within coding and will be interested to see how this is put into practice.
Within the process of explaining to someone how to draw an unknown object I found there were a few key concepts to keep in mind. These include keeping a logical process for each aspect of the object, using specific descriptions and making sure to try and convey all of the different attributes of the object.
Open Processing:
Open processing was a really interesting site to see how coding could be used with simple applications to pattern and such. The two links below are examples of how a repeated pattern can give the feeling of growth through thickness and movement. I also thought that these were great examples of simple lines being built up to create fluidity.
http://openprocessing.org/sketch/65484
http://openprocessing.org/sketch/6707
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